Debugging mode
Some configurations can be turned on to debug the simulator. As a result, you can get more console output from the simulation and visualizations such as coordinates and physics to help develop features or fix bugs. To receive debug messages, set debug=True in the config when creating the environment. In debug mode, the log_level will be changed to logging.DEBUG, so you will get more information from MetaUrban, Panda3D, and RenderPipeline in the console.
Debug physics
It is important to make sure that physics world is accurate. For example, objects should have accurate bounding boxes in order to ensure the collision detection is correct. Specifying debug=True in environment config can turn on the debug mode. In this mode, you can visualize the physics world by pressing 1 (the one near ~) on your keyboard. In the following example, we have automatically turned on the physics world visualizer for you by env.engine.toggleDebug(). Pressing 1 can turn if off.
from metaurban.envs import SidewalkStaticMetaUrbanEnv
import numpy as np
import os
render = not os.getenv('TEST_DOC')
# create real-world environment with debug mode turned on
env = SidewalkStaticMetaUrbanEnv(dict(use_render=render, debug=True, object_density=0.1))
env.reset(seed=0)
# turn on physics world visualizer
env.engine.toggleDebug()
try:
for i in range(200):
o,r,d,t,i = env.step([0,1])
if d:
break
finally:
env.close()
[INFO] Environment: SidewalkStaticMetaUrbanEnv
[INFO] MetaUrban version: 0.0.1
[INFO] Sensors: [lidar: Lidar(), side_detector: SideDetector(), lane_line_detector: LaneLineDetector(), main_camera: MainCamera(1200, 900), dashboard: DashBoard()]
[INFO] Render Mode: onscreen
[INFO] Horizon (Max steps per agent): None
[INFO] Assets version: 0.0.1
[INFO] Known Pipes: glxGraphicsPipe
[DEBUG] Onscreen/Offscreen mode, Render/Load Elements (asset_loader.py:29)
[DEBUG] SkyBox is attached to the world. (base_object.py:237)
[DEBUG] Light is attached to the world. (base_object.py:237)
[DEBUG] Load Vehicle Module: Lidar (distance_detector.py:115)
[DEBUG] Load Vehicle Module: SideDetector (distance_detector.py:115)
[DEBUG] Load Vehicle Module: LaneLineDetector (distance_detector.py:115)
[DEBUG] Load Image Buffer: DashBoard (image_buffer.py:61)
[DEBUG] Pedestrian is attached to the world. (base_object.py:237)
[DEBUG] BaseTrafficLight is attached to the world. (base_object.py:237)
[DEBUG] TrafficBarrier is attached to the world. (base_object.py:237)
[DEBUG] TrafficCone is attached to the world. (base_object.py:237)
created-shader(5) : warning C7555: 'varying' is deprecated, use 'in/out' instead
:display:gsg:glgsg(warning): Shader created-shader produced the following warnings:
Fragment info
-------------
0(5) : warning C7555: 'varying' is deprecated, use 'in/out' instead
[DEBUG] Pedestrian is detached from the world. (base_object.py:255)
[DEBUG] BaseTrafficLight is detached from the world. (base_object.py:255)
[DEBUG] TrafficBarrier is detached from the world. (base_object.py:255)
[DEBUG] TrafficCone is detached from the world. (base_object.py:255)
[INFO] Start Scenario Index: 0, Num Scenarios : 1
[DEBUG] FirstPGBlock is attached to the world. (base_object.py:237)
[DEBUG] Curve is attached to the world. (base_object.py:237)
[DEBUG] Curve is attached to the world. (base_object.py:237)
[DEBUG] Curve is attached to the world. (base_object.py:237)
[DEBUG] FirstPGBlock is detached from the world. (base_object.py:255)
[DEBUG] Curve is detached from the world. (base_object.py:255)
[DEBUG] Curve is detached from the world. (base_object.py:255)
[DEBUG] Curve is detached from the world. (base_object.py:255)
[DEBUG] FirstPGBlock is attached to the world. (base_object.py:237)
[DEBUG] Curve is attached to the world. (base_object.py:237)
[DEBUG] Curve is attached to the world. (base_object.py:237)
[DEBUG] Curve is attached to the world. (base_object.py:237)
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): [DEBUG] TestObject is attached to the world. (base_object.py:237)
rigid body already attached
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet([DEBUG] TestObject is attached to the world. (base_object.py:237)
warning): rigid body already attached
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet([DEBUG] TestObject is attached to the world. (base_object.py:237)
warning): rigid body already attached
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet[DEBUG] TestObject is attached to the world. (base_object.py:237)
(warning): rigid body already attached
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet([DEBUG] TestObject is attached to the world. (base_object.py:237)
warning): rigid body already attached
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet([DEBUG] TestObject is attached to the world. (base_object.py:237)
warning): rigid body already attached
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet([DEBUG] TestObject is attached to the world. (base_object.py:237)
warning): rigid body already attached
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet([DEBUG] TestObject is attached to the world. (base_object.py:237)
warning): rigid body already attached
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[DEBUG] TestObject is attached to the world. (base_object.py:237)
:bullet(warning): rigid body already attached
[WARNING] Not set var:walk_on_all_regions, so that agents can walk on all regions (orca_navigation.py:561)
[INFO] Agents can walk on all regions
[INFO] Agents can walk on all regions
[DEBUG] EgoVehicle is attached to the world. (base_object.py:237)
[DEBUG] Terrain is attached to the world. (base_object.py:237)
:display:gsg:glgsg(warning): Shader /home/hollis/mnt/projects/MetaUrban-dev/metaurban/assets/../shaders/terrain.frag.glsl produced the following warnings:
Fragment info
-------------
0(112) : warning C7050: "tex_normal_world" might be used before being initialized
[DEBUG] FirstPGBlock is detached from the world. (base_object.py:255)
[DEBUG] Curve is detached from the world. (base_object.py:255)
[DEBUG] Curve is detached from the world. (base_object.py:255)
[DEBUG] Curve is detached from the world. (base_object.py:255)
[DEBUG] Object FirstPGBlock is already detached from the world. Can not detach again (base_object.py:257)
[DEBUG] Object Curve is already detached from the world. Can not detach again (base_object.py:257)
[DEBUG] Object Curve is already detached from the world. Can not detach again (base_object.py:257)
[DEBUG] Object Curve is already detached from the world. Can not detach again (base_object.py:257)
[DEBUG] Finish cleaning 368 node path for FirstPGBlock. (base_object.py:286)
[DEBUG] Finish cleaning 1725 node path for Curve. (base_object.py:286)
[DEBUG] Finish cleaning 833 node path for Curve. (base_object.py:286)
[DEBUG] Finish cleaning 1319 node path for Curve. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
:bullet(warning): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
:bullet(warning): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): [DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
:bullet(warning): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
:bullet(warning): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): [DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): [DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
:bullet(warning): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
:bullet(warning): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
:bullet(warning): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
:bullet(warning): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): [DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet([DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
warning): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): [DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
): rigid body not attached
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet([DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
warning): rigid body not attached
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
:bullet(warning): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet([DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
warning): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): [DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet([DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
warning): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet([DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
warning): rigid body not attached
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): [DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
:bullet(warning): rigid body not attached[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet([DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
warning): rigid body not attached
:bullet(warning): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
:bullet(warning): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
:bullet(warning): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): [DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): [DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
rigid body not attached
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
:bullet(warning): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
:bullet(warning): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet([DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
warning): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
:bullet(warning): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
): rigid body not attached
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
): rigid body not attached
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] TestObject is detached from the world. (base_object.py:255)
:bullet(warning): rigid body not attached
[DEBUG] Finish cleaning 2 node path for TestObject. (base_object.py:286)
[DEBUG] EgoVehicle is detached from the world. (base_object.py:255)
[DEBUG] Finish cleaning 6 node path for EgoVehicle. (base_object.py:286)
[DEBUG] Finish cleaning 1 node path for Pedestrian. (base_object.py:286)
[DEBUG] Finish cleaning 1 node path for BaseTrafficLight. (base_object.py:286)
[DEBUG] Finish cleaning 1 node path for TrafficBarrier. (base_object.py:286)
[DEBUG] Finish cleaning 1 node path for TrafficCone. (base_object.py:286)
[DEBUG] Before del taskMgr: task_chain_num=2, all_tasks=[PythonTask resetPrevTransform, PythonTask dataLoop, PythonTask eventManager, PythonTask force_fps, PythonTask PSSM.update, PythonTask ivalLoop, PythonTask collisionLoop, PythonTask igLoop] (engine_core.py:389)
[DEBUG] After del taskMgr: task_chain_num=2, all_tasks=[PythonTask resetPrevTransform, PythonTask dataLoop, PythonTask eventManager, PythonTask ivalLoop, PythonTask collisionLoop, PythonTask igLoop] (engine_core.py:397)
[DEBUG] Terrain is detached from the world. (base_object.py:255)
[DEBUG] Finish cleaning 1 node path for Terrain. (base_object.py:286)
[DEBUG] SkyBox is detached from the world. (base_object.py:255)
[DEBUG] Finish cleaning 0 node path for SkyBox. (base_object.py:286)
Show coordinates
Coordinates are important for developing robotics systems. To show the coordinates for the map, the world and objects, please set show_coordinate=True when creating the environment.
There are three types of coordinates will be shown:
World/global coordinates which moves with the car. The
+xdirection is marked in red and is longer. The+ydirection is in green and shorter.Lane coordinates marking the longitudinal and lateral direction of each lane. For each lane, the green line is the
+longitudinaldirection and the red line is+lateraldirection.Object’s local coordinate. The longer line points to
+xdirection and the shorter line points to+ydirection.
from metaurban.envs import SidewalkStaticMetaUrbanEnv
import os
test = os.getenv('TEST_DOC')
# create environment
env = SidewalkStaticMetaUrbanEnv(dict(use_render=not test,
show_coordinates=True,
num_scenarios=1,
map="X",
object_density=0.1,
drivable_area_extension=55))
# reset environment
env.reset()
try:
for i in range(1000):
o,r,d,t,_ = env.step([0,0])
finally:
env.close()